Land Rarity
Last updated
Last updated
Land Rarity is reliant on three asset categories: Positioning, Infrastructure and Environment. Some of the Metadata will provide utility while other aspects are purely aesthetic.
Each position on a cartesian scale being unique, this aspect relies more on the planet where the Land is located. Just like in the Genesis Collection, some planets are more in-demand than others depending purely on user subjectivity.
All Lands of the same size have the same productivity potential. To reach full potential, Landowners must build and upgrade their Landโs infrastructure in order to increase their individual efficiency.
All Lands have an HQ, the base of operations, but some Lands may already have other buildings available as well. Building level will also be random which means that some Lands will be revealed to have an immense production value straight from the beginning.
Being dispersed across three planets and positioned in various topographic areas, all Lands, including those from the same planet will have unique aesthetics depending on multiple factors.
Underground
Surface
HQ Architecture
Soil
Flora
Each of these aspects will be related to the planet on which the Land is positioned.