> For the complete documentation index, see [llms.txt](https://oxya-origin.gitbook.io/oxya-origin/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://oxya-origin.gitbook.io/oxya-origin/asset-ecosystem/game-assets.md).

# Game Assets

Game assets in the **Oxya Origin ecosystem** are crafted through player progression within the games, where they come with stats and qualities impacting gameplay. Alternatively, they can be collectibles crafted on **Lands** and minted on-chain, making them tradable without affecting in-game balance. There's an exception with ***HeadQuarters***, which is designed as a competitive on-chain game where assets play a strategic role.

<figure><img src="/files/WRRmHHN0X9V1pGAdzNqH" alt=""><figcaption></figcaption></figure>
